Livingroom Modeling Project

This project was my introduction into Maya; going through all the steps and learning how the mechanics work. This started my interest in digital production arts.

Part 1: Reference images

This project started with images of an apartment I was supposed to use as a reference before making it my own.

early stages image

Part 2: Blocking and initial assets

The first step was to create the original "outline" for the scene by blocking out and then detailing the objects to set up in the scene

Part 3: Applying textures and lighting

To finish, we apply UV maps to attach the textures and apply the lighting, then we can polish off any details to create the final render for our scene.